#include "stdafx.h"
#include <iostream>
#include "Game.h"

using namespace std;

int main()
{
	try
	{
		Game game;
		game.go();
	}
	catch(Ogre::Exception& e)
	{
		cout << e.getFullDescription() << endl;
	}
	catch(exception& e)
	{
		cout << e.what() << endl;
	}
}
